Nadad Oir brand identity

Nadad Oir means “near me”. Most map apps answer one question, how do I get there. I wanted one that answers a different one: what is near me worth doing right now, and what do I get for going. This is the brand I built for that idea at Minu, from a 66-slide research deck to a radar that became both the logo and the interface.1

Role
Research, brand identity, concept, UI concept
Company
Minu, the payments company behind the merchant app
Scope
Competitive analysis, city study, concept, tone of voice, principles, colour, logo and app icon, first interface
Years
2023 to 2024

A map you open to find something to do

The radar, drawn here in the page. On the left as the app shows it, on the right as the mark: a pin at the centre of your radius, with a heart for a head.

Minu’s terminals sit in thousands of shops, salons and cafes. That gave me a strange and useful starting point for a map: every pin on it could be a place that already knew how to reward you. So the app is not organised around roads. It is organised around a circle you draw around yourself, and what falls inside it.

I wrote the concept as three overlapping circles, in Mongolian, because the name only works in Mongolian. Юу, what, the need. Хэн, who, me. Мэдрэмж, the feeling, nearness. The name sits where they overlap.

ЮУ ХЭРЭГЦЭЭ ХЭН НАДАД МЭДРЭМЖ ОЙРХОН

What I need, for me, close by. The middle two words are the name.

Under each circle I listed what it could hold. Need: a barber, a restaurant, a shop, a service. Me: me, you, us, everyone. Feeling: near, fast, easy, clear. Every screen I drew later had to be answerable to one of those three columns.

Two shelves of research and one city

Before the concept I filled two shelves. A global one, where I took apart 2GIS, Google Maps, Apple Maps and Maps.me screen by screen, and a local one, where I did the same to the Mongolian apps people actually have installed, GS25’s loyalty app among them, because that is the competition for the loyalty half of the idea.

A research slide. The 2GIS app store listing with five phone screenshots on the left, and on the right a desktop view of 2GIS showing a building in Dubai with its landmarks, nearby places and a detailed indoor map. A research slide of Ulaanbaatar street signage. Photographs of blue and white address plates on buildings, green street name signs on poles, a district plate with icons, two workers fitting a plate, and a page from the 2020 national standard for street and building addressing.
One of the case studies, and the city study. The plates on the right are how Ulaanbaatar tells you where you are.

The third shelf was the city itself. I photographed Ulaanbaatar’s address plates and street signs and pulled the 2020 national standard that governs them, because a map for this city should read like its signage, and because I had one question written at the top of the slide: how do we give this an Ulaanbaatar touch that is not a pattern from a deel?2

Friendly, knows the city, a little cute

I set the voice before the visuals, in three words a copywriter could argue with. Friendly, the app talks like a mate who says let’s be friends. Knowledgeable, it asks how can I help and means it. Cute, but only a little. The feeling I wanted on the other side was comfortable, close, and interesting enough to open when you are bored.

User-centred
Comfortable and easy. If a screen needs explaining, it is wrong.
Modern
New, technical, willing to look like software rather than a brochure.
Engaging
Interesting and fun. A map you open without a destination has to reward the opening.
Responsive
Flexible. The radius, the cards and the offers all move with you.

Colour two Pantones and the ink they sit with

Pantone 354 C#42E159 as rendered
Pantone 387 C#E1FE52 as rendered
Deep green#0D4543, the wordmark
Heartthe one warm colour

Green because the radar needed a colour that reads as a signal, and because the two Pantones together, a grass green and a lime, feel like going outside. I kept one warm colour and gave it to the heart alone, so that whenever red appears in the app it means somebody liked something.

Pin, me, radar, progress

A slide titled Logo Sketching with three photographs of a lined notebook. Pen sketches of pins, rings, radar circles and small squares, and a page of tiny lockup tries with the letters Ойр. A concept slide. The three circles at the top, and below them four rounded icons joined by plus signs: a map pin, a green four-pointed star labelled Me, concentric green rings labelled Radar, and a dark green ring with a gap labelled Progress.
The notebook, and the equation I got out of it. Map pin plus me plus radar plus progress.

I began by listing every symbol a map already owns: the folded map, the pin, the GPS dot, the navigation arrow, the radar, the turn arrow, the compass. Then the symbols loyalty owns: the star, the heart, the present. The mark had to come from one of each, or it would be a map logo or a rewards logo and not this thing.

The equation I landed on has four terms. A map pin, because you are somewhere. A four-pointed star for me, the person at the centre. Radar rings for the radius you search inside. And a ring with a gap for progress, because loyalty is a circle you are filling in.

A sheet of lockup tries on white. NADAD in caps beside Ойр set in a rounded dark green face, the O drawn as radar rings or as a pin, the breve over the й in bright green, in horizontal and stacked arrangements, plus loose hearts and a pin shape at the bottom.
The rounds. The O of Ойр tried being a radar, a pin and a progress ring before it settled.
The final lockup. НАДАД in dark green caps above, three translucent green radar arcs fanning out beneath it, and Ойр large in a rounded dark green face with a bright green dot inside the O and a bright green breve over the й.
The app icon. Concentric rings from pale green at the centre to deep green at the edge, with a red heart in the middle.
Where it settled. The radar arcs sit behind the name, the O took the pin’s dot, and the app icon is the radar with the heart at its centre.

The wordmark is Ойр, near, set large, with НАДАД, to me, small above the radar arcs. I did that on purpose. In the sentence the important word is near. The O is cut like a pin with the green dot at its centre, so the logo reads as a radar even at favicon size, and the heart moved to the app icon, where the place at the centre of your radius is one you like. I tested the icon on a home screen next to the apps it would live between, which is the only test an icon really faces.

A moodboard slide with two phones. On each home screen the Nadad Oir icon, the rounded Ойр mark on white, sits in the first row next to RedPoint, Photos and BankID, and again in the dock.
First row, first position, between the apps a person in Ulaanbaatar actually has.

The radar is the interface

A pale map of central Ulaanbaatar with street names in Cyrillic. A bright green dot at the centre with two translucent green rings around it, three small pins for restaurants, and a bottom bar of heart, map and chat buttons on a lime gradient. The same radar with three places inside it, each a round photo with a distance in metres above, walking minutes on a tag and an Open badge. Below, a For you section with recommendation cards labelled Friends Out and Dinner Night. The Mongolian version. The radar removed, three places with distance and minutes, and a section headed Таньд ойрхон, near you, with the same cards and a tab bar of five icons.
Three states of the map. The radius, what is inside it with how many minutes away, and the recommendations under it.

I put the radar on the map because the map is the one place the brand and the product can be the same shape. You see your radius. Places inside it show a photo, the distance, the minutes it takes on foot and whether they are open, and nothing else, because those are the four facts you need before you stand up. Under the map, recommendations by mood rather than category: friends out, dinner night, barber.

Three place cards on dark grey, each a photo of a barber at work with the name Glazier Saloon, a row of loyalty tags and four round buttons. The left card tilts left under a pink LIKE label, the right tilts right under a blue NOPE label.
Deciding is a swipe. Like keeps the place, nope clears it from the radar.
A merchant page for Samponi Barbershop. A round photo, the name, three lime pills reading your points 23,211, tier Basic, and cashback 2 percent, and an Active Loyalties card showing a row of scissors icons with one lit green, a stamp card. A long place page for Glazier Saloon. A full-width photo, then Loyalty offers as tags: 20 percent off the first visit, bring three friends and get one free, points per visit, and a New Year promotion with a countdown. Photos, a Loyalty row of Purchase Amount, Recency and Frequency, the barbers, address and opening hours. A long loyalty page for a cafe called ROC. Points, tier and cashback at the top, a progress line from Unlocked through Locked tiers, active loyalty stamps, and rows of coffee rewards under headings Shop, Unlock, Surprise and Automatic reward, each priced in points.
What a pin opens into. A stamp card, a place page whose offers are tags, and a cafe’s reward shop priced in points.

The merchant page is where the two halves meet. Points, tier and cashback sit in three lime pills under the name, and the stamp card is drawn with the shop’s own tool, scissors for a barber, so a customer knows at a glance how many visits are left. On the place page the offers are tags, not paragraphs, because an offer you cannot read from across the room is not an offer.3

Twelve ways a shop can say thank you

Under the interface I wrote the loyalty engine as a list. Twelve mechanics, each with a one-line definition in English and Mongolian, so that a merchant could pick from a menu and a developer could build to a spec. It is the least glamorous slide in the project and the one I would show a product manager first.

A row of twelve rounded icons labelled Purchase Amount, Recency, Frequency, Monetary, Welcome, Event Day, Happy hours, Birthday, Item-based SKU, Tier Management, Communication and Lucky. The first seven have green and yellow illustrations, the last five are still blank blue placeholders.
The twelve mechanics as icons. Seven drawn, five still placeholders when the file was last saved.
Purchase amount
Points scale with what you spend.
Recency and frequency
Reward how recently, and how often, you came back.
Monetary
Cumulative spend over time.
Welcome
Something for the first use of the card or QR.
Event day, recurring hours, birthday
Special days, happy hours, and the customer’s own day.
Item-based
Rewards tied to what is in the basket.
Tier management
Levels from a year of points, the way Nomin does it.
Communication
Email, SMS and push, so the shop can say it.
Lucky
Every nth transaction wins. The pop-up says congratulations, you were our lucky buyer.

A pin is a promise. If the map shows a place, the place should be able to say thank you in a way its owner chose.

Where it stands

The deck ends on a slide that says let’s make people’s lives easier every day, next up: user interface, and the interface file that followed is a concept, not a shipped product. The screens carry generated placeholder imagery and the loyalty icons are five short of twelve. I am showing it anyway, because the thinking is finished even where the pixels are not.

What I would want someone hiring me to take from Nadad Oir is the order of operations. Two shelves of research and a walk through the city before a single sketch. A concept small enough to write in three words. A logo built from an equation I could explain to an engineer. And an interface where the brand mark and the core interaction are the same drawing, which is the thing I am proudest of here and would do again.


  1. The research file holds 66 slides in its final row, from a competitive analysis through concept, colour, moodboards, sketching and lockups to the interface in action. The interface lives in a second file with two process pages, dated December 2023 and January 2024.
  2. The standard on the slide is UCS 2103A:2020, the Mongolian rules for street, road and building address plates.
  3. The photographs in the interface screens are placeholders, several of them generated, standing in for merchant photography that a live product would supply.